Pierre Bourgerie
Pierre Bourgerie
Lead 3D artist @ Black Shamrock
Dublin, Ireland

About

I am a lead 3D artist currently working at Black Shamrock in Dublin, Ireland. I am proficient in environment and prop art, including assets modelling and texturing for AAA games. My skills include PBR texturing (Substance Software), node-based shaders (Unity ShaderGraph, UE4, Cycles).

Skills

3D ModelingPBR TexturingNode-based materialsLevel artRendering

Software proficiency

Blender
Blender
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
3ds Max
3ds Max
Maya
Maya

Productions

  • Parano
    • Video Game
      Paranoia: Happiness is Mandatory
    • Year
      2019
    • Role
      3D Artist
    • Company
      Black Shamrock
  • Starlink
    • Video Game
      Starlink: Battle for Atlas
    • Year
      2018
    • Role
      3D Artist
    • Company
      Black Shamrock / Ubisoft
  • Portfolio
    • Book
      Lazare en guerre - books 1, 2, 3 and novella
    • Year
      2017
    • Role
      Book cover illustrations
    • Company
      L'Atalante

Experience

  • Lead level Artist at Black Shamrock
    Dublin, Ireland
    January 2019 - Present

  • 3D Artist at Black Shamrock
    Dublin, Ireland
    June 2017 - December 2018

  • Illustrator at Freelance
    Dublin, Ireland
    February 2016 - December 2019