I am a 3D artist currently working at Black Shamrock in Dublin, Ireland.
My skills include:
- Organic and hard-surface modeling (Blender and Zbrush).
- Level art and dressing following a block-out and concept art.
- PBR texturing (Substance Designer, Painter, and Photoshop).
- Node-based shaders (UE4 materials, Cycles).
- Solid understanding of optimization and good practices for real-time rendering.
- Good experience with task management tools and versioning Software.
I speak French (native), English (fluent), and Mandarin Chinese (novice).