Pierre Bourgerie
Pierre Bourgerie
Lead level artist @ Black Shamrock
Dublin, Ireland

About

I am a lead level artist currently working at Black Shamrock in Dublin, Ireland.
I am specialised in environment art, including assets modelling and texturing for AAA games.
My skills include PBR texturing (Substance Software), node-based shaders (Unity ShaderGraph, UE4, Cycles) and Digital painting (Photoshop).
I am currently working on an unannounced AAA game.

bourgerie.pierre@gmail.com
(+353)85 2103852
Languages: French, English (bilingual)

Skills

Level art3D ModelingIllustrationPBR TexturingNode-based materialsRendering

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance Painter
Substance Painter
Unity
Unity
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Substance Designer
Substance Designer
3ds Max
3ds Max
Maya
Maya

Productions

  • Couvs
    • Book
      Journal d’un AssaSynth - books 1, 2, 3 and 4
    • Year
      2019
    • Role
      Book cover illustrations
    • Company
      L'Atalante
  • Starlink
    • Video Game
      Starlink: Battle for Atlas
    • Year
      2018
    • Role
      3D artist
    • Company
      Black Shamrock / Ubisoft
  • Portfolio
    • Book
      Lazare en guerre - books 1, 2, 3 and novella
    • Year
      2017
    • Role
      Book cover illustrations
    • Company
      L'Atalante

Experience

  • Lead level Artist at Black Shamrock
    Dublin, Ireland
    January 2019 - Present

  • 3D Artist at Black Shamrock
    Dublin, Ireland
    June 2017 - December 2018

  • Illustrator at Freelance
    Dublin, Ireland
    February 2016 - Present